Creator TrackLesson 230 min

Camera Language

By the end of this lesson you can
  • Name what each of the eight camera_motion values communicates, and choose one from story intent rather than novelty
  • Diagnose a shot where the camera move fights the subject or the prompt, and fix it by changing one of them
  • Use static deliberately as a performance tool instead of treating it as the absence of a choice
  • Design coverage of one beat across several moves and price it before you shoot

There are exactly eight values for camera_motion:

dolly_in · dolly_out · dolly_left · dolly_right · jib_up · jib_down · static · focus_shift

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